The book presents the basic methods and algorithms of graphic representations construction. Methods of two-dimensional images modeling movement(animation), using of splines and three-dimensional surfaces construction are analyzed in detail. A reader would find a comparison of graphic programming principles in a popular operating system in past MS-DOS and in modern operating system Windows. The material is illustrated by listings of programs in C/C ++ language, including Windows API-functions.
The book is intended for the students mastering "Information Technology and Computing Mashinery" discipline.
Victor I. Korneev: Ph.D. in Physics and Mathematics, the senior lecturer of the Moscow Institute of Electronic Technology.
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