The book teaches computer programming in Scratch 2.0 using the method of step-by-step training. Primary school students would learn to create animated cartoons; secondary school students – quizzes and other computer games; high school students – educational projects. The material included in the manual corresponds to the theme of the distance international Scratch-Olympiad, held annually by the “ROBBO” company.
The manual is intended for additional school and home education. It can be useful for programming club teachers and young programmers’ parents, as well as for secondary and high school students that want to learn Scratch-programming and participate and win in Scratch-Olympiads.